![]() Only games with available game updates can be converted but workarounds are found which require special handling (marked "Exclusive Method") shown in the table Notes. Possibly I made an installation-Mistake at my side, maby you or sombody else could post a correct filelist if my has wrong files.Įverything else works correctly and looks astonishing real (my former Girlfriend squeeked loudly, because she is in flames for this Person *grin*).List only conversions using Retail Discs (Title IDs start in "BLxxxxx" or "BCxxxxx")ĬFW2OFW is a term to describe converting dumped/ripped PS3 retail Blu-ray disc (BD) games from ISO or PS3_Game folder into digital backups manually or using one of these Windows PC tools/apps: I'm no programmer/coder etc., but for my eyes it looks like you forgot to animate the beard at all, cancel me wrong if I am. Instead it statically hangs around like a wooden sculpture. Here I first recognized an other Phenomenon of your beard:Įach Standard-Maxis-Beard animates correctly if the Sim is moving his mouth for grinning, smiling blushing and so on, but your's is not moving at all. I atached the beard to this Sim and here it fitted in the correct height. Next I cancelled the building of this Family-Member and startet a brandnew Family-Member project, where I directly jumped to the Beard-Section. ![]() ![]() ![]() I then tried to atach it to an Standard-Maxis-Sim, where I recognized the same phenomenon. If I attach the beard to your Sim (wich is'nt automatically atached, if I choose the pre-configured Sim), the beard is floating some centimeters under the chin. It looks like the beard does'nt work correctly, whatever I try. ![]()
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